Course Outline
Module 1.1: Creating an Application by Using WPF
This module explains how to build a WPF application.
Lessons:
- Overview of WPF
- Creating a Simple WPF Application
- Handling Events and Commands
- Navigating Between Pages
Lab: Creating a WPF Application
- Creating a Standalone WPF Application
- Handling Events and Commands
- Navigating Between Pages
- Creating an XBAP Application
After completing this module, students will be able to:
- Explain WPF concepts and features
- Create a simple WPF application
- Handle events and commands
- Navigate between pages in a WPF application.
Module 1.2: Building User Interfaces and Customising Appearance
This module explains how to build a user interface in a WPF application.
Lessons:
- Defining Layout
- Using Content Controls
- Using Item Controls
- Hosting Windows Forms Controls
- Sharing Logical Resources in an Application
- Creating Consistent User Interfaces Using Styles
- Changing the Appearance of Controls Using Templates
- Using Triggers and Animations
Lab: Building User Interfaces
- Defining Layout
- Using Content Controls
- Using Item Controls
- Hosting Windows Forms Controls
Lab: Customising the Appearance of a WPF Application
- Sharing Logical Resources in an Application
- Creating Consistent User Interfaces Using Styles
- Changing the Appearance of Controls Using Templates
- Using Triggers and Animations
After completing this module, students will be able to:
- Define layout
- Use content controls
- Use items controls
- Host Windows Forms controls
- Share logical resources throughout and application
- Create a consistent user interface appearance by using styles
- Change the appearance of controls using templates
- Change the appearance of user interface elements by using triggers and animations.
Module 2.1: Data Binding and Data Binding to Collections
This module explains how to bind user interface controls to data sources and also it explains how to bind user interface controls to collections.
Lessons:
- Overview of Data Binding
- Create a Data Binding
- Implementing Property Change Notification
- Converting Data
- Validating Data
- Binding to Collections of Objects
- Using Collection Views
- Create Master-Detail User Interfaces
- Using Data Templates
Lab: Data Binding
- Binding Controls to Data
- Implementing Property Change Notifications
- Defining Value Converters
- Validating Data
Lab: Data Binding to Collections
- Binding to Collections of Objects
- Using Collection Views
- Create Master-Detail User Interfaces
- Using Data Templates
After completing this module, students will be able to:
- Explain WPF data binding concepts and terminology
- Create a binding between a data source and a control
- Implement property change notifications
- Convert data between the binding source and the binding target
- Validate data entered by the user
- Bind to a collection of objects
- Sort, filter, and group collections by using collection views
- Create master-detail user interfaces
- Fine-tune data display by using data templates.
Module 2.2: Creating New Controls and Managing Documents
This module explains how to create new controls in a WPF application and how to manage documents in a WPF application.
Lessons:
- Overview of Control Authoring
- Creating Controls
- Working with Flow Documents
- Working with Fixed Documents
- Packaging Documents
- Printing Documents
Lab: Creating New Controls
- Creating User Controls
- Creating Custom Controls
Lab: Managing Documents
- Creating and Displaying Flow Documents
- Creating and Displaying Fixed Documents
- Packaging Documents
- Printing Documents
After completing this module, students will be able to:
- Explain scenarios and options for creating new controls.
- Create user controls
- Create custom controls
- Create and view flow documents
- Create and view fixed documents
- Package a document
- Print a document.
Module 3.1: Graphics and Multimedia
This module explains how to add graphics and multimedia support to a WPF application.
Lessons:
- Displaying 2D graphics
- Displaying Images
- Displaying 3D Graphic
- Going Further with 3D Graphics
- Adding Multimedia Support
Lab: Adding Graphics and Multimedia Support to a WPF Application
- Displaying 2D graphics
- Displaying Images
- Displaying 3D Graphics
- Playing Audio and Video Clips
After completing this module, students will be able to:
- Display 2D graphics
- Add images in a WPF application
- Display 3D graphics
- Use additional 3D graphics capabilities
- Add multimedia content to a WPF application.
Module 3.2: Configure and Deploy WPF Applications
This module explains how to configure and deploy WPF applications.
Lessons:
- Deployment Options
- Deploying a Standalone WPF Application
- Deploying an XBAP Application
- Configuring Security Settings
Lab: Configuring and Deploying WPF Applications
- Deploying a Standalone WPF Application
- Creating Deployment and Application Manifests
- Deploying an XBAP Application
After completing this module, students will be able to:
- Explain deployment options
- Deploy a standalone WPF application
- Deploy an XBAP application
- Configure security settings.
For more information, or to book your place, please call us on + 44 (0) 117 906 5660, start a LiveChat or email us at info@retendotraining.com.